Addventure is like many other "choose your own adventure" games, with a slight twist. Most games have been created by one person, and have a definite starting and stopping point. There is usually a central plot, and you're playing a game that was created for you.
With Addventure, however, the rooms have been created by many people - previous players of the game. While there is a definite starting point, the game diverges from there into a wide variety of unknown plot twists. Most importantly, however, if the game gets to a point that has never been reached before - you, the player, get to create a room for others.
Text desctiptions usually contrain an explanation of what is happening, has hapened, or what the situation is. It can be whatever the original author decided to create for you.
The choices are links to other rooms. You select which path you would like to follow by selecting one of the options. (How you select the option depends on your browser - usually you can click on the option or cursor to the option and press the Enter key.) Usually this takes you to another room - but sometimes it takes you to a room that has never been created before.
To avoid adding a room, you need to use the "back" feature that your browser provides.
There is also an area to enter how many options the user will have.
When you have entered the text and the number of options, select the "Accept" button to enter the options.
NOTE: If anything appears below the text "Ignore anything below this line", you should not edit it or there is a good chance your room will not be created. Some browsers do not yet hide this information.
If you wish, you can sign the room to give yourself credit.
When you have entered everything, select the "Accept" button to save the room and enter it.
NOTE: If anything appears below the text "Ignore anything below this line", you should not edit it or there is a good chance your room will not be created. Some browsers do not yet hide this information.
NOTE: Do not attempt to quit at this point without finishing creating the room, or there will be a "dead end" in the game.
Enjoy the game